
Hello from Gameolade
Our new home on the web is open. Here's who we are, and a first look at the four games we're making.

Send your hero on timed missions through four cursed acts, bring back randomised loot and forge it into legend. Every mission is a lottery ticket, and your hero keeps delving while you're away.
Dusk Delve is a loot game for people who love the moment a great item drops, but don't have hours to click on monsters. Missions resolve on a timer instead of twitch reflexes: a session can be twenty seconds (collect, equip, send) or an hour of theory-crafting.
Descend from the Hollow Moors through the Scorched Expanse and the Drowned Jungle to the Ember Abyss, across three difficulties from Mortal to Abyssal. Chase uniques, sets and mythic items, socket gems and runes, and perfect every affix at the Forge.
The odds are shown before you commit, and they're published: success chance, duration, experience, gold and loot. And it plays fair: you can pay for convenience and cosmetics, never for power or better drops.
Rarities, affix tiers and roll quality on every drop, with uniques, sets and mythic items to chase for months.
Missions resolve while you're away. Collect, equip and send your hero back down in seconds.
Socket gems and runes, reroll affixes and perfect your gear with a guild of artisans.
From the Hollow Moors to the Ember Abyss, from Mortal to Abyssal. Every boss guards its own unique.
Success chance, duration and rewards are shown before you commit, and the drop odds are published.
Play in your browser on a computer, tablet or phone, with the same hero wherever you sign in. Apps for iPhone, iPad and Android are on the way.

Our new home on the web is open. Here's who we are, and a first look at the four games we're making.

Every mission is a lottery ticket. A look at how Dusk Delve's items work, and why we show you the odds.